![]() ![]() ![]() Here you can share your ideas about how you could have been imagined an E4 status screen or even organise your own fanwork to fill the hole Id software made (like the unfinished Commander Keen series which was continued by a guy called Ceilick). This episode makes it clear throughout that the levels are all very close together in the same general area of LA. ![]() Going upside, the landscape start to form into something rather Earth-like, and the last two levels are in a quite "peaceful", Earth-like environment (though it would look like foolish in a DooM intermission, but never mind. Hell Beneath is on the very-shores of this hellish scene. The flow begins from the lower part of the screen, which looks rather hellified and burnt up - the Hell just beaten. The episode takes place in the UAC installations on Deimos, which is being overrun and infested by the demonic forces. The Shores of Hell is the second episode in Doom / The Ultimate Doom. The last option, though, is solved now, because of a rush thought crossing my mind at that certain point of time. The intermission screen with a visual presentation of all the Shores of Hell levels. 3 Description 4 Levels 5 End of Episode Message 6 Speedrunning 6.1 Current records 7 Notes 8 Site Navigation Plot The final campaign of Doom takes place after the Marine teleported to Earth at the end of Inferno. So, either lazyness or rushing about finishing Ultimate Doom, but even the lack of idea caused this to poor Ultimate Doom's fourth episode's intermission screen - just the recolouring of the brown one which is displayed in Doom II. Each episode in the game has a distinctive intermission screen.In Doom each is an overview of the area the protagonist travels through, showing the outer structure or building of each of the levels to be played on different locations of the landscape. In the future Id love to be able to do so with a Doom II megawad as well. Im making an Ultimate Doom megawad and I would love to be able to change the names of the levels and episodes, as well as the text at the end of each episode. Recently I was thinking about why the Hell I'm seeing only molten greyish black skulls in the background of "Sever the Wicked - Completed", while the same screen with "Computer Station", "Deimos Lab" and "Slough of Despair" represent an interactive background with places pointed at by a bloody red arrow "You are here", and also a blood patch appears on every place you have already made it through. Hope this isnt asked too often but I couldnt find threads where I could find a clear answer. ![]()
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